SKILLS
DAWS: Reaper, Logic Pro, Pro Tools
Game Engines: Unity, Unreal
Audio Implementation Software: Wwise, FMOD, MetaSounds
Dialogue and Narration/VO Recording and Editing
Foley and SFX Recording and Editing Techniques
Audio Editing, Mixing, and Mastering
Version Control: GitHub
Remote and In-Person Teamwork and Communication
Technical Troubleshooting & Problem Solving
Music Composition
WORK EXPERIENCE
Sound Designer at Graphic Audio LLC (March 2024-May 2025)
10 released titles
Lead Audio Designer at Procedural Sandwich - Office Shift, Indie game released on itch.io
Lead Audio Designer at Spud Studios - That Potato Game, Indie game released on Steam
Studio Intern at Future Fields Recording Studio
Recording and Mixing Engineer at Champlain College Recording Studio
Recording Engineer on Little Bow Reap, Indie game released on Steam
Recording Engineer on Kessler Syndrome, Indie game released on Steam
Recording Engineer on Ashes to Ashes, Indie game released on Steam
Recording Engineer on Dead Pedal, Indie game released on Steam
Audio Designer on Danger Ducklings, Indie game released on Steam
EDUCATION
Champlain College - Burlington, Vermont
Bachelor of Science in Game Sound Design, cum laude - May 2023
CCM Excel Award for Outstanding 2023 Graduating Senior in Game Sound Design
PROJECT EXPERIENCE
MassDiGI Summer Innovation Program - Composer and Audio Designer (4 titles)
NYU/BMI Scoring for Advertising and NYU Scoring for Video Games Workshop
Boston University Tanglewood Institute: Electroacoustic Composition Workshop